In the mid to late 70s, as D&D was starting out, they (TSR) were already producing supplements to the base game, and in ONE of those books was a brilliant system to add reality to the combats. When you watch […]
In the mid to late 70s, as D&D was starting out, they (TSR) were already producing supplements to the base game, and in ONE of those books was a brilliant system to add reality to the combats. When you watch […]
So one of the guys in the Filthy Pig was having an issue with the SRD5 sheet, specifically trying to get his attack to add the Curse damage (his Proficiency Bonus) to the final result. While he had done this […]
So I was in a Discord server last night, when one of the other members was looking at how to do a macro up for the cantrip “Toll the Dead”. This cantrip is interesting for one reason, it’s modified by the […]
Well I went and did something that might help a lot of people who want to run games. I have decided to run a virtual DM, GM pseudo conference – meeting style gathering for current and future DMs, GMs and […]
Prestidigitation (much like it’s counterpart Thaumaturgy for Clerics) allows the caster, to affect small changes or effects. All of them minor, as this is a cantrip level spell. The following macro for Roll20 is designed to give the caster the […]
I hate heaps of macros, as you might have seen in my other post(s). But there are some spells that give higher levels of result, by being a certain level, and there needed (in my game) to be a macro […]
Roll20 has one problem with the Macro system a LOT of people want fixed. but it just never seems to happen. So I literally had to do something… The reason, is I am playing in Roll20 a Werewolf Archer / […]