Introduction I have been gaming a long time, and I have seen and played in a lot of different systems, some good some not so good. As games have changed over time, and new games came out, new systems, each […]
Introduction I have been gaming a long time, and I have seen and played in a lot of different systems, some good some not so good. As games have changed over time, and new games came out, new systems, each […]
In the mid to late 70s, as D&D was starting out, they (TSR) were already producing supplements to the base game, and in ONE of those books was a brilliant system to add reality to the combats. When you watch […]
From early on TSR had a couple of magazines they were publishing; one was Dragon, and the other was Dungeon. In 1980 Dragon issue #38 released a set of tables for upping the stakes of critical hits and critical fails. […]
So, in the interest of trying to make everyone’s experience at the gaming table better and better, it came to mind that there is one thing that should be addressed, because there are a LOT of people out there that […]
Well I went and did something that might help a lot of people who want to run games. I have decided to run a virtual DM, GM pseudo conference – meeting style gathering for current and future DMs, GMs and […]
Alignments are subjective, and are how they interact with D&D has many people seeing them differently, and so as such in how they act. Others (like me) use it more as an abstract tool for narration, and as a record […]